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Game Mechanics

Once Upon a Pupette

A narrative-driven experience using 3D space for gameplay and storytelling.

Exploring narrative progression through 3D scene design. The experience combines storytelling with interactive mechanics to create an immersive journey.

Interactive Play

Snapimals

Playful 3D interactions and mechanics designed for user delight.

A collection of playful 3D character interactions designed to spark joy. Each mechanic tests how form and motion can delight users through simple, delightful interactions.

Game Design

Hank

Interactive exploration of 3D character and environment design principles.

Testing character interaction and spatial navigation through a 3D environment. This prototype explores how players navigate and interact with 3D space intuitively.